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Changelog

Update March 13th

March 13, 2026 ยท Update

Crafting Update

  • Material drops from combat now route into your material pouch correctly, even if your normal inventory is full.
  • Material drop quantities now pay out properly, so multi-drop rolls no longer collapse into a single item.
  • Trade skills no longer have a non-codex level cap. All players can now progress fully.
  • Codex has been reworked into a bonus instead of a progression lock. It now grants +25% trade-skill XP and keeps the larger crafting queue.
  • Salvage requirements were lowered so higher-rarity salvage is reachable through normal progression.
  • Crafting recipes are now easier to browse. Locked and gated recipes are shown more clearly instead of being hidden away.
  • Recipe station requirements are now clamped to currently supported forge tiers so players are not shown impossible crafting targets.
  • Material pouch slot sizes have been increased across all pouch tiers to reduce storage friction.

New Pouch Sizes

  • Starter Pouch: 10 slots, 25 stack cap
  • Worn Pouch: 14 slots, 50 stack cap
  • Adventurer Pouch: 18 slots, 75 stack cap
  • Masterwork Pouch: 24 slots, 100 stack cap
  • Olympian Pouch: 30 slots, 150 stack cap

Monster EXP and Gold adjustments

  • Adjusted monster EXP and gold progression across Aerion, Katabasis, Olympus, and Underworld to use cleaner linear scaling based on each plane’s intended reward path. Aetheria remains unchanged as the baseline progression plane.
  • Removed plane-wide EXP and gold reward boosts from those planes, with rewards now coming directly from monster values instead. Plane difficulty, damage boosts, and other settings were not changed.
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